Wikis are like Minecraft for thought — very simple, very open-ended... can generate complex living systems, from personal notes, to collaborative fansites, to Wikipedia.
While open-ended, there's scarcity: there can be only one page for each name, forcing "negotiation, communal norms, communal goals, communal meanings... Open-ended meaning-making, shared world, scarce real-estate... Every game with more than one player becomes a game about the interaction between those players. Without shared scarcity, there is no incentive to join our realities, and meaning-making becomes fork-only."
Wikipedia's "soft security" is reactive: everything is open, shared and reversible, and requires a community to govern the shared space. How do wikis stack up against
Ostrom’s Theory of the Commons' eight conditions for managing a commons without tragedy?
Building the wiki way means creating "simple technologies with extremely wide ranges of motion, then evolving communities to govern them"
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More Stuff tagged community , wikipedia , wiki , game , ostrom , subconscious , gordon brander
See also: Online Community Management , Social Media Strategy , Thinking tools , Politics , Communications Strategy
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