or
or
or
&
&
The Hierarchy of User Friction | Sachin Rekhi
www.sachinrekhi.com
Card image

"User friction ... prevents a user from accomplishing a goal in your product... three levels: interaction friction, cognitive friction, and emotional friction"Interaction friction: do usability testing."When cognitive load is high ... there is significant cognitive friction ... encompasses all aspects of the experience that result …

We studied the design of 10,000 websites. Here's what we found
www.fastcompany.com
Card image

to investigate ... notion that websites are starting to look the same ... data mining ... scrutinized nearly 200,000 images across 10,000 websites... of the Russell 1000, the top U.S. businesses by market capitalization ... Alexa’s 500 most trafficked sites... sites nominated for Webby Awards ... how many pixel-by-pixel edits ... to transform colo…

UX research fuels your design process
uxplanet.org
Card image

This article is not a UX Research manual, it ... provides a general idea of how and when UX Research is conducted ... why designers should care about it...~ Understanding brings us closer to what we are already so familiar with. And that is the inception of UX Research... user research tackles the demographical data about a product’s existing and…

Australian Government Design System
designsystem.gov.au
Card image

The Australian Government Design System provides a framework and a set of tools to help designers and developers build government products and services more easily.

The UX of AI - Library - Google Design
design.google
Card image

it’s leaps-and-bounds more useful to prototype your UX with a user’s real content than it is to test with real ML models... By re-orienting the conventional AI paradigm from finding ways to make the machine smarter, to exploring ways to augment human capability, we can unlock far greater potential in machine learning... we have a tremendous opp…

07/02/2018
Design for Interconnectedness – Stories of Platform Design
stories.platformdesigntoolkit.com
Card image

time to deliberately focus on design for interconnectedness and relationships ... customer (user) centric design created a narrative of isolation: the customer is ... someone that is provided with a solution ... to get the job done... [but] research ... explained that customers (users) may often look to engage more deeply with products... relat…

10 findings from psychology that every user researcher should know
medium.com
Card image

Be wary of using expert judgement as your only source of data... by all means apply your expertise to make judgments about a design, but be sure to validate these judgements with data... Hick’s Law ... states that the time taken to make a decision increases as the number of choices is expanded... Fitts’ law... the time required to rapidly move to…

Facebook's fake news problem can be solved through design—just look at Twitter and Nextdoor — Quartz
qz.com
Card image

thoughtfully designed user interfaces can make us a freer, more humane, and more just society, just as poorly designed ones seem to have made many of us less compassionate, less informed, and more antagonistic... for a case study, we only need to look ... online forum Nextdoor.com originally ... a way of fostering community through neighborhood-s…

Are you under estimating prototyping?
medium.com
Card image

prototyping is a great tool for developing user interfaces. But that is just the tip of the iceberg... you can prototype pretty much anything. Anything from a customer service interaction to streamlining a factory line process. Here are just a few ways prototyping could improve the user experience... They are a great collaboration tool. Instead…

13/09/2016
Dark Patterns are designed to trick you (and they're all over the Web)
arstechnica.com
Card image

"If you're too metrics-driven, you're only going to be focused on what moves a particular metric, and you will use any hack or any trick or any deceptive technique to get there.".. many of the worst dark patterns are pushed by businesses, not by designers

UX vs UI vs IA vs IxD : 4 Confusing Digital Design Terms Defined
medium.com

Here’s a quick overview on the four different primary forms of design to help you understand what they mean.

Why cards are dominating mobile design
thenextweb.com
Card image

2015 is the Year of the Card. Screen-size cards are everywhere, from websites to native apps and are designed to look like their physical counterparts. It’s an easy way for you to shuffle through a series of digital containers with the flick of a thumb...cards are a style that seems just made for apps.

6 key insights on UX design
medium.com
Card image

we’ve developed mobile apps and online platforms for over half a decade... After working on over 300 such projects, we’ve learned a ton of lessons. Now we’d like to share 6 important insights to help you take your user experience to the next level.

16/12/2015
If the internet is addictive, why don’t we regulate ...
aeon.co
Card image

Making ‘a net positive contribution to people’s lives’ doesn’t necessarily satisfy investors... it’s possible to imagine regulation that actually expands users’ choices. It doesn’t need to be especially invasive or dramatic, and it would be designed to give users more control over their experiences online... Here are three things we could do…

Social Media, Digital Transformation & EuroPCom2015 WrapUp (Top3ics, 9 Nov 9)
mathewlowry.myhub.ai

In this week’s edition, a months’ reading - some 30 posts - on social media, digital transformation, content/system design and EuroPCom2015. But first some news from me

User experience design is not what you think
medium.com
Card image

"The experience of users happens beyond the screen and in the gaps... between channels, devices and business silos." (and between government departments, and indeed governments) "You might be thinking this sounds more like customer service design than user experience design. You might be right." - User experience design is not what you th…

04/11/2015
The 5 Pillars of Interaction Design
medium.com

Think of an interaction as a conversation between your product and your user... if the conversation is boring, your user will eventually leave ... Without interactions, there wouldn’t be any delight in the experience. - The 5 Pillars of Interaction Design — Medium

26/10/2015
What Is Zero UI? (And Why Is It Crucial To The Future Of Design?)
www.fastcodesign.com
Card image

as the internet of things surrounds us with devices that can hear our words, anticipate our needs, and sense our gestures, what does that mean for the future of design, especially as those screens go away?... It's all about getting away from the touchscreen, and interfacing with the devices around us in more natural ways: haptics, computer visi…

02/10/2015
Introducing the U.S. Web Design Standards
18f.gsa.gov
Card image

In trying to access the federal programs which will allow her to afford college, Joanne must navigate the websites of multiple agencies. She finds dozens of government websites which all seem relevant to what she’s looking for. Joanne is confused. Are these programs related to each other? Are they even all a part of the federal government? Are any…

Principle : the prototyping tool you’ve got to try
blog.growth.supply

This software is a clever mix between Sketch, Keynote, Flash and After Effect (plus some bonus features specifically for interactive prototypes)... Easily creating tap transitions from one screen to another is, to me, the core of the software. - Principle : the prototyping tool you’ve got to try — STARTUPS + WANDERLUST + LIFE HACKING — Medium

08/09/2015
Mobile First: A Future-Friendly Approach to UX Design
medium.com
Card image

"Innovation is exploding in every direction. With all of these “smart” things — smart cars, smart phones, smart watches, smart glasses — it’s a designer’s job to figure out the best way to deliver content in such a vastly connected world. The projects you’re working on at this very moment will be interacted with on devices that didn’t exist wh…

27/08/2015
What Really Matters: Focusing on Top Tasks
alistapart.com
Card image

" Top tasks are the small set of tasks ... that matter most to your customers. Make these tasks work well, and you’ll be on the right track. Get them wrong, and chances are you’ll lose the customer. Top Tasks Management is a model that says: “Focus on what really matters (the top tasks) and defocus on what matters less (the tiny tasks).” Tiny ta…

Welcome to the New WIRED
www.wired.com
Card image

"From the responsive layouts to the improved APIs ... we’ve reimagined every aspect of the WIRED experience... I want to walk you through our thinking on the new site—to tell you about the technology and design innovations that make this iteration of WIRED possible. We settled on a card-based motif for both its flexibility and configurability..…

03/03/2015
Design Like You’re Right. Listen like you’re wrong
medium.com
Card image

"some people have the sense that data somehow makes designers less powerful, that you’re basing decisions based purely on mechanical measures rather than designer intuition and genius... data is what ... turns designers from artists into the most important decision makers in a company... prototypes can really only get you to local maxima ... the…

64 Ways To Think About a News Homepage ... or any homepage
medium.com
Card image

"By news homepage, I mean any way for a user to first encounter content. A push notification could very well be the new news homepage. ... An article or a newsletter ... Overcast or Soundcloud or iTunes may be your homepage.... Homepage, to me, is simply a shorthand version for any of these things. " Neat overview. Just remember, however you desi…

Top 3 IA Questions about Navigation Menus
www.nngroup.com
Card image

"But in our Information Architecture courses, we invariably get asked about a few persistent questions that many designers from a variety of backgrounds seem to struggle with. Like most design problems, these questions rarely have an absolute, black-and-white answer. But there are specific considerations that can help you answer these questions a…

UX Design Process & Documentation
speckyboy.com
Card image

Great overview of product design and development documentation in a world of agile development: "Documentation is instrumental for concepting, designing, creating and measuring the performance of products. But ... there’s nothing about a thick stack of paperwork which resembles the experience of your real product. ... thick deliverables created …

27/10/2014
Cookies disclaimer

MyHub.ai saves very few cookies onto your device: we need some to monitor site traffic using Google Analytics, while another protects you from a cross-site request forgeries. Nevertheless, you can disable the usage of cookies by changing the settings of your browser. By browsing our website without changing the browser settings, you grant us permission to store that information on your device. More details in our Privacy Policy.